Privacy Policy
Last updated August 6, 2026
The short version: this site has no accounts, no passwords, and the only thing you ever type into it is a BoardGameGeek username.
What the site touches
When you generate a menu, the username and player count you enter go to our server, which asks BoardGameGeek for that user's public collection. That's data anyone can already see by visiting the profile on BGG. We cache a collection lookup for about a month, so repeat visits are faster and BGG's servers get bothered less. Game complexity ratings are cached for up to a year and shared across everyone, since a game's complexity doesn't depend on whose shelf it's on — those records are about games, not about you. The username isn't stored anywhere beyond the collection cache, and it isn't tied to you, since you can type any public username you like.
Like every website, our host (Netlify) keeps standard server logs with things like IP addresses and which pages were requested. We use those for keeping the site running and nothing else.
To stop the menu tool from being used as a scraper, we also keep a per-IP request counter. It holds one number and one timestamp for the current minute and gets overwritten on your next visit, so it never builds a history of what you looked up.
Ads
The site loads Google AdSense's script for account verification, but does not show ad units yet. That script may still set cookies or contact Google. Once ads are turned on, AdSense may use cookies to show and measure ads, and anyone in the EEA or UK will get a consent prompt before any personalized ads appear. Google explains its side in its advertising policies.
That's it
We don't sell data, and we couldn't email you if we wanted to because we never ask for an email. If something here worries you, write through the contact page.